Strength
10
 
Perception
4
 
Endurance
10
 
Charisma
4
 
Intelligence
2
 
Agility
8
 
Luck
2
 
Action Points
81
 
Carry Weight
250
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
12
 
Barter
11
 
Big Guns
38
 
Energy Weapons
26
 
Explosives
11
 
Lockpick
11
 
Medicine
7
 
Melee Weapons
23
 
Repair
7
 
Science
7
 
Small Guns
34
 
Sneak
19
 
Speech
11
 
Unarmed
23
 
Level 1
ST 10 PE 4 EN 10 CH 4 IN 2 AG 8 LK 2
Big Guns, Energy Weapons, and Small Guns
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