Strength
7
 
Perception
8
 
Endurance
5
 
Charisma
9
 
Intelligence
5
 
Agility
2
 
Luck
4
 
Action Points
69
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
37
 
Big Guns
14
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
14
 
Melee Weapons
18
 
Repair
14
 
Science
14
 
Small Guns
8
 
Sneak
8
 
Speech
37
 
Unarmed
14
 
Level 1
ST 7 PE 8 EN 5 CH 9 IN 5 AG 2 LK 4
Speech, Barter, and Lockpick
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