Strength
1
 
Perception
6
 
Endurance
5
 
Charisma
4
 
Intelligence
10
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
160
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
29
 
Big Guns
31
 
Energy Weapons
33
 
Explosives
18
 
Lockpick
18
 
Medicine
26
 
Melee Weapons
8
 
Repair
26
 
Science
26
 
Small Guns
20
 
Sneak
20
 
Speech
14
 
Unarmed
16
 
Level 1
ST 1 PE 6 EN 5 CH 4 IN 10 AG 7 LK 7
Barter, Big Guns, and Energy Weapons
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