Strength
8
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
1
 
Action Points
75
 
Carry Weight
280
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
30
 
Big Guns
43
 
Energy Weapons
17
 
Explosives
50
 
Lockpick
55
 
Medicine
50
 
Melee Weapons
19
 
Repair
50
 
Science
50
 
Small Guns
51
 
Sneak
51
 
Speech
50
 
Unarmed
13
 
Comprehension
Educated
Gun Nut
Size Matters (2)
Strong Back
Thief (3)
Level 1
ST 8 PE 7 EN 5 CH 5 IN 9 AG 5 LK 1
Repair, Speech, and Explosives
Level 2
Speech +19 (47)
Thief
Bobblehead (Intelligence)
Level 3
Lockpick +17 (44), Speech +3 (50)
Thief
Level 4
Lockpick +6 (50), Science +14 (37)
Educated
Level 5
Small Guns +10 (23), Science +13 (50)
Comprehension
Level 6
Sneak +23 (51)
Thief
Level 7
Small Guns +23 (51)
Gun Nut
Level 8
Repair +7 (50), Medicine +16 (39)
Strong Back
Level 9
Explosives +12 (44), Medicine +11 (50)
Size Matters
Level 10
Explosives +6 (50), Barter +17 (30)
Size Matters
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