Strength
5
 
Perception
3
 
Endurance
8
 
Charisma
4
 
Intelligence
8
 
Agility
4
 
Luck
8
 
Action Points
73
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
14
 
Big Guns
22
 
Energy Weapons
27
 
Explosives
12
 
Lockpick
12
 
Medicine
22
 
Melee Weapons
16
 
Repair
37
 
Science
37
 
Small Guns
14
 
Sneak
14
 
Speech
14
 
Unarmed
22
 
Level 1
ST 5 PE 3 EN 8 CH 4 IN 8 AG 4 LK 8
Energy Weapons, Science, and Repair
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