Strength
5
 
Perception
7
 
Endurance
2
 
Charisma
6
 
Intelligence
7
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
18
 
Big Guns
10
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
35
 
Melee Weapons
16
 
Repair
20
 
Science
20
 
Small Guns
33
 
Sneak
18
 
Speech
18
 
Unarmed
10
 
Level 1
ST 5 PE 7 EN 2 CH 6 IN 7 AG 6 LK 7
Lockpick, Small Guns, and Medicine
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