Strength
9
 
Perception
6
 
Endurance
10
 
Charisma
2
 
Intelligence
7
 
Agility
7
 
Luck
8
 
Action Points
79
 
Carry Weight
290
 
Critical Chance
13%
 
Dmg Resist
28%
 
Hit Points
490
 
Melee Damage
4.5
 
Skill Points
17
 
Barter
10
 
Big Guns
50
 
Energy Weapons
30
 
Explosives
60
 
Lockpick
50
 
Medicine
60
 
Melee Weapons
40
 
Repair
50
 
Science
60
 
Small Guns
20
 
Sneak
70
 
Speech
25
 
Unarmed
100
 
Ant Might
Auto Expert
Barkskin
Better Criticals
Booster Shot
Comprehension
Cyborg
Entomologist
Finesse
Ghoul Ecology
Hematophage
Intense Training
Iron Fist (3)
Lady Killer/Black Widow
Life Giver
Pitt Fighter
Pyromaniac
Robotics Expert
Silent Running
Strong Back
Superior Defender
Toughness
Wired Reflexes
Level 1
ST 7 PE 5 EN 9 CH 1 IN 5 AG 6 LK 7
Speech, Unarmed, and Repair
Ant Might
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Barkskin
Auto Expert
Booster Shot
Pitt Fighter
Wired Reflexes
Superior Defender
Ghoul Ecology
Hematophage
Level 2
Unarmed +9 (50), Repair +7 (40)
Lady Killer/Black Widow
Level 3
Unarmed +15 (65), Melee Weapons +1 (25)
Intense Training (IN)
Level 4
Unarmed +9 (74), Repair +8 (50)
Comprehension
Level 5
Lockpick +7 (25), Unarmed +5 (79), Science +5 (25)
Iron Fist
Level 6
Unarmed +12 (91), Medicine +5 (25)
Toughness
Level 7
Lockpick +15 (40), Science +2 (27)
Iron Fist
Level 8
Lockpick +2 (42), Science +15 (42)
Strong Back
Level 9
Lockpick +8 (50), Explosives +1 (19), Science +8 (50)
Entomologist
Level 10
Energy Weapons +2 (20), Unarmed +9 (100), Explosives +6 (25)
Finesse
Level 11
Medicine +17 (42)
Iron Fist
Level 12
Explosives +9 (34), Medicine +8 (50)
Robotics Expert
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (60)
Level 13
Explosives +16 (50), Big Guns +1 (27)
Life Giver
Duck and Cover! => Explosives +2 (52)
Duck and Cover! => Explosives +2 (54)
Duck and Cover! => Explosives +2 (56)
Duck and Cover! => Explosives +2 (58)
Duck and Cover! => Explosives +2 (60)
Level 14
Big Guns +17 (44)
Cyborg
Level 15
Sneak +11 (31), Big Guns +6 (50)
Pyromaniac
Level 16
Sneak +2 (33), Melee Weapons +15 (40)
Better Criticals
Level 17
Sneak +17 (60)
Silent Running
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
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