Strength
3
 
Perception
7
 
Endurance
4
 
Charisma
7
 
Intelligence
8
 
Agility
4
 
Luck
7
 
Action Points
73
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.5
 
Skill Points
18
 
Barter
25
 
Big Guns
14
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
25
 
Medicine
45
 
Melee Weapons
12
 
Repair
45
 
Science
50
 
Small Guns
25
 
Sneak
20
 
Speech
20
 
Unarmed
14
 
Daddy's Boy/Girl
Gun Nut
Level 1
ST 3 PE 7 EN 4 CH 7 IN 8 AG 4 LK 7
Science, Repair, and Medicine
Level 2
Small Guns +6 (20), Lockpick +1 (21), Repair +3 (40), Science +8 (50)
Daddy's Boy/Girl
Level 3
Sneak +6 (20), Lockpick +4 (25), Barter +5 (25), Medicine +3 (45)
Gun Nut
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