Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
10
 
Luck
7
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
3%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
8
 
Big Guns
16
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
50
 
Medicine
26
 
Melee Weapons
16
 
Repair
26
 
Science
41
 
Small Guns
44
 
Sneak
26
 
Speech
8
 
Unarmed
16
 
Ant Sight
Auto Expert
Booster Shot
Intense Training
Pitt Fighter
Power Armor Training
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 1 IN 9 AG 8 LK 7
Science, Lockpick, and Small Guns
Bobblehead (Intelligence)
Bobblehead (Agility)
Power Armor Training
Ant Sight
Auto Expert
Wired Reflexes
Pitt Fighter
Booster Shot
Level 2
Small Guns +3 (44), Lockpick +17 (50)
Intense Training (AG)
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