Level 1
ST 5 PE 5 EN 6 CH 1 IN 8 AG 6 LK 9
Small Guns, Repair, and Barter
Level 2
Small Guns +18 (57)
Gun Nut
Bobblehead (Intelligence)
Level 3
Small Guns +3 (60), Repair +5 (50), Barter +11 (35)
Intense Training (PE)
Bobblehead (Strength)
Level 4
Barter +19 (54)
Educated
Ant Might
Dream Crusher
Level 5
Small Guns +3 (63), Science +19 (44)
Comprehension
Level 6
Sneak +4 (23), Small Guns +1 (64), Barter +11 (65), Science +6 (50)
Toughness
Level 7
Small Guns +1 (65), Lockpick +21 (40)
Bloody Mess
Bobblehead (Perception)
Bobblehead (Unarmed)
Bobblehead (Lockpick)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Level 8
Melee Weapons +9 (40), Medicine +13 (48)
Strong Back
Level 9
Lockpick +8 (60), Speech +2 (23), Medicine +12 (60)
Scrounger
Level 10
Sneak +10 (45), Speech +2 (25), Science +10 (70)
Finesse
Level 11
Energy Weapons +9 (40), Speech +5 (30), Explosives +8 (39)
Rad Resistance
Level 12
Sneak +5 (50), Speech +17 (47)
Life Giver
Level 13
Lockpick +10 (70), Unarmed +2 (33), Melee Weapons +10 (50)
Fast Metabolism
Level 14
Sneak +7 (57), Unarmed +3 (36), Speech +3 (50), Big Guns +9 (40)
Cyborg
Level 15
Sneak +3 (60), Small Guns +2 (79), Unarmed +7 (43), Speech +10 (60)
Light Step
Level 16
Lockpick +3 (73), Unarmed +7 (50), Medicine +2 (62), Big Guns +10 (50)
Adamantium Skeleton
Level 17
Sneak +4 (64), Lockpick +1 (74), Speech +5 (65), Repair +2 (62), Barter +2 (79), Medicine +8 (70)
Better Criticals
Covert Ops
Level 18
Energy Weapons +5 (55), Repair +8 (70), Explosives +4 (43), Big Guns +5 (55)
Lawbringer
Level 19
Sneak +1 (65), Speech +5 (70), Repair +5 (75), Explosives +7 (50), Medicine +1 (71), Big Guns +3 (58)
Action Boy/Girl
Level 20
Energy Weapons +2 (57), Explosives +20 (70)
Silent Running
Level 21
Sneak +5 (80), Speech +7 (77), Melee Weapons +10 (60)
Grim Reaper's Sprint
Level 22
Melee Weapons +16 (76), Medicine +6 (77)
Sniper
Level 23
Unarmed +5 (55), Big Guns +17 (75)
Solar Powered
Level 24
Energy Weapons +9 (66), Lockpick +3 (80), Explosives +10 (80)
Explorer
Level 25
Energy Weapons +4 (70), Unarmed +6 (61), Speech +4 (81), Repair +5 (80), Medicine +3 (80)
Chemist
Level 26
Unarmed +14 (75), Science +8 (81)
Nerves of Steel
Level 27
Lockpick +6 (86), Barter +11 (90), Big Guns +5 (80)
Tag! (Melee Weapons)
Level 28
Energy Weapons +8 (78), Lockpick +4 (90), Explosives +10 (90)
Ninja
Level 29
Sneak +5 (85), Energy Weapons +5 (83), Unarmed +11 (86), Medicine +1 (81)
Chem Resistant
Level 30
Small Guns +3 (89), Energy Weapons +2 (89), Repair +5 (85), Science +4 (85), Big Guns +8 (92)
Almost Perfect
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
Tumblers Today => Lockpick +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
Barkskin
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Paradise Lost => Speech +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (91)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Nikola Tesla and You => Energy Weapons +2 (91)
Nikola Tesla and You => Energy Weapons +2 (93)
Guns and Bullets => Small Guns +2 (91)
Guns and Bullets => Small Guns +2 (93)
Dean's Electronics => Repair +2 (87)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Duck and Cover! => Explosives +2 (100)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
Dean's Electronics => Repair +2 (99)
Big Book of Science => Science +2 (87)
Big Book of Science => Science +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (89)
Duck and Cover! => Explosives +2 (100)
Nikola Tesla and You => Energy Weapons +2 (95)
Dean's Electronics => Repair +2 (100)
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Big Book of Science => Science +2 (91)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (91)
Dean's Electronics => Repair +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (93)
Guns and Bullets => Small Guns +2 (95)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Auto Expert
Booster Shot
Ghoul Ecology
Superior Defender
Wired Reflexes
Xenotech Expert
Rad Regeneration
Punga Power!
Hematophage
Pitt Fighter
Power Armor Training