Strength
10
 
Perception
2
 
Endurance
5
 
Charisma
3
 
Intelligence
8
 
Agility
3
 
Luck
9
 
Action Points
71
 
Carry Weight
250
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
5.0
 
Skill Points
18
 
Barter
13
 
Big Guns
17
 
Energy Weapons
11
 
Explosives
11
 
Lockpick
26
 
Medicine
23
 
Melee Weapons
42
 
Repair
23
 
Science
38
 
Small Guns
13
 
Sneak
13
 
Speech
13
 
Unarmed
17
 
Level 1
ST 10 PE 2 EN 5 CH 3 IN 8 AG 3 LK 9
Lockpick, Science, and Melee Weapons
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