Level 1
ST 6 PE 7 EN 4 CH 6 IN 6 AG 5 LK 6
Explosives, Lockpick, and Sneak
Level 2
Sneak +5 (35), Small Guns +1 (16), Lockpick +1 (35), Unarmed +1 (14), Speech +1 (18), Repair +1 (20), Explosives +1 (35), Barter +1 (18), Science +1 (20), Melee Weapons +1 (18), Medicine +1 (20), Big Guns +1 (14)
Intense Training (IN)
Level 3
Sneak +2 (38), Small Guns +1 (18), Energy Weapons +1 (21), Lockpick +3 (39), Unarmed +1 (16), Speech +1 (20), Repair +1 (22), Explosives +2 (38), Barter +1 (20), Science +1 (22), Melee Weapons +1 (20), Medicine +1 (22), Big Guns +1 (16)
Intense Training (LK)
Level 4
Sneak +2 (40), Small Guns +1 (19), Energy Weapons +1 (22), Lockpick +1 (40), Unarmed +1 (17), Speech +1 (21), Repair +1 (23), Explosives +2 (40), Barter +2 (22), Science +1 (23), Melee Weapons +2 (22), Medicine +1 (23), Big Guns +1 (17)
Iron Fist
Level 5
Sneak +1 (41), Small Guns +4 (23), Energy Weapons +1 (23), Lockpick +1 (41), Unarmed +1 (18), Speech +2 (23), Repair +1 (24), Explosives +1 (41), Barter +1 (23), Science +1 (24), Melee Weapons +1 (23), Medicine +1 (24), Big Guns +1 (18)
Intense Training (LK)
Level 6
Sneak +1 (42), Small Guns +2 (25), Energy Weapons +1 (24), Lockpick +1 (42), Unarmed +2 (20), Speech +1 (26), Repair +1 (25), Explosives +1 (42), Barter +1 (26), Science +1 (25), Melee Weapons +2 (25), Medicine +1 (25), Big Guns +2 (20)
Intense Training (CH)
Level 7
Sneak +1 (45), Small Guns +1 (28), Lockpick +1 (43), Unarmed +3 (23), Speech +1 (27), Repair +2 (27), Explosives +1 (43), Barter +1 (27), Science +2 (27), Melee Weapons +2 (27), Medicine +1 (26), Big Guns +1 (21)
Intense Training (AG)
Level 8
Small Guns +1 (31), Energy Weapons +2 (26), Lockpick +1 (44), Unarmed +3 (26), Speech +1 (28), Repair +1 (28), Explosives +1 (44), Barter +1 (28), Science +1 (28), Melee Weapons +1 (28), Medicine +1 (27), Big Guns +3 (24)
Intense Training (AG)
Level 9
Lockpick +1 (47), Unarmed +3 (29), Speech +1 (29), Repair +1 (29), Explosives +1 (47), Barter +1 (29), Science +1 (29), Melee Weapons +1 (29), Medicine +2 (29), Big Guns +5 (29)
Intense Training (PE)
Level 10
Energy Weapons +1 (29), Unarmed +2 (31), Speech +2 (31), Repair +2 (31), Barter +2 (31), Science +2 (31), Melee Weapons +2 (31), Medicine +2 (31), Big Guns +2 (31)
Scrounger
Level 11
Small Guns +2 (33), Unarmed +2 (33), Speech +2 (33), Repair +1 (34), Barter +3 (34), Melee Weapons +3 (34), Medicine +1 (34), Big Guns +3 (34)
Intense Training (IN)
Level 12
Small Guns +2 (35), Unarmed +2 (35), Speech +2 (35), Repair +2 (36), Barter +2 (36), Science +2 (35), Melee Weapons +2 (36), Medicine +2 (36), Big Guns +2 (36)
Night Person
Level 13
Lockpick +2 (49), Unarmed +3 (38), Speech +2 (37), Repair +2 (38), Explosives +2 (49), Barter +1 (37), Science +2 (37), Melee Weapons +2 (38), Medicine +1 (37), Big Guns +1 (37)
Intense Training (AG)
Level 14
Sneak +1 (50), Small Guns +1 (38), Repair +2 (40), Barter +3 (40), Science +3 (40), Melee Weapons +2 (40), Medicine +3 (40), Big Guns +3 (40)
Intense Training (PE)
Level 15
Sneak +1 (51), Small Guns +3 (41), Energy Weapons +1 (32), Unarmed +3 (41), Speech +4 (41), Repair +1 (41), Barter +1 (41), Science +1 (41), Melee Weapons +1 (41), Medicine +1 (41), Big Guns +1 (41)
Iron Fist
Bobblehead (Intelligence)
Bobblehead (Luck)
Ghoul Ecology
Level 16
Small Guns +3 (45), Energy Weapons +1 (34), Unarmed +3 (45), Speech +3 (45), Barter +3 (45), Melee Weapons +3 (45), Big Guns +3 (45)
Chem Resistant
Level 17
Small Guns +2 (47), Unarmed +1 (46), Speech +1 (46), Repair +3 (47), Barter +2 (47), Science +3 (47), Melee Weapons +2 (47), Medicine +3 (47), Big Guns +2 (47)
Fortune Finder
Level 18
Small Guns +2 (49), Unarmed +3 (49), Speech +2 (48), Repair +2 (49), Barter +2 (49), Science +2 (49), Melee Weapons +2 (49), Medicine +2 (49), Big Guns +2 (49)
Silent Running
Level 19
Small Guns +2 (51), Unarmed +2 (51), Speech +3 (51), Repair +2 (51), Barter +2 (51), Science +2 (51), Melee Weapons +2 (51), Medicine +2 (51), Big Guns +2 (51)
Swift Learner
Level 20
Small Guns +2 (53), Lockpick +1 (53), Unarmed +1 (52), Speech +2 (53), Repair +2 (53), Explosives +1 (53), Barter +2 (53), Science +2 (53), Melee Weapons +2 (53), Medicine +2 (53), Big Guns +2 (53)
Explorer
Level 21
Small Guns +1 (54), Lockpick +2 (55), Unarmed +2 (54), Speech +1 (54), Repair +2 (55), Explosives +2 (55), Barter +2 (55), Science +1 (54), Melee Weapons +2 (55), Medicine +2 (55), Big Guns +2 (55)
Iron Fist
Tales of a Junktown Jerky Vendor => Barter +1 (56)
Tales of a Junktown Jerky Vendor => Barter +1 (57)
Tales of a Junktown Jerky Vendor => Barter +1 (58)
Tales of a Junktown Jerky Vendor => Barter +1 (59)
Tales of a Junktown Jerky Vendor => Barter +1 (60)
Tales of a Junktown Jerky Vendor => Barter +1 (61)
Tales of a Junktown Jerky Vendor => Barter +1 (62)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (56)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (57)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (58)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (59)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (60)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (61)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (62)
Duck and Cover! => Explosives +1 (56)
Duck and Cover! => Explosives +1 (57)
Duck and Cover! => Explosives +1 (58)
Duck and Cover! => Explosives +1 (59)
Duck and Cover! => Explosives +1 (60)
Duck and Cover! => Explosives +1 (61)
Duck and Cover! => Explosives +1 (62)
Tumblers Today => Lockpick +1 (56)
Tumblers Today => Lockpick +1 (57)
Tumblers Today => Lockpick +1 (58)
Tumblers Today => Lockpick +1 (59)
Tumblers Today => Lockpick +1 (60)
Tumblers Today => Lockpick +1 (61)
Tumblers Today => Lockpick +1 (62)
D.C. Journal of Internal Medicine => Medicine +1 (56)
D.C. Journal of Internal Medicine => Medicine +1 (57)
D.C. Journal of Internal Medicine => Medicine +1 (58)
D.C. Journal of Internal Medicine => Medicine +1 (59)
D.C. Journal of Internal Medicine => Medicine +1 (60)
D.C. Journal of Internal Medicine => Medicine +1 (61)
D.C. Journal of Internal Medicine => Medicine +1 (62)
Grognak the Barbarian => Melee Weapons +1 (56)
Grognak the Barbarian => Melee Weapons +1 (57)
Grognak the Barbarian => Melee Weapons +1 (58)
Grognak the Barbarian => Melee Weapons +1 (59)
Grognak the Barbarian => Melee Weapons +1 (60)
Grognak the Barbarian => Melee Weapons +1 (61)
Grognak the Barbarian => Melee Weapons +1 (62)
Dean's Electronics => Repair +1 (56)
Dean's Electronics => Repair +1 (57)
Dean's Electronics => Repair +1 (58)
Dean's Electronics => Repair +1 (59)
Dean's Electronics => Repair +1 (60)
Dean's Electronics => Repair +1 (61)
Dean's Electronics => Repair +1 (62)
Big Book of Science => Science +1 (55)
Big Book of Science => Science +1 (56)
Big Book of Science => Science +1 (57)
Big Book of Science => Science +1 (58)
Big Book of Science => Science +1 (59)
Big Book of Science => Science +1 (60)
Big Book of Science => Science +1 (61)
Big Book of Science => Science +1 (62)
Guns and Bullets => Small Guns +1 (55)
Guns and Bullets => Small Guns +1 (56)
Guns and Bullets => Small Guns +1 (57)
Guns and Bullets => Small Guns +1 (58)
Guns and Bullets => Small Guns +1 (59)
Guns and Bullets => Small Guns +1 (60)
Guns and Bullets => Small Guns +1 (61)
Guns and Bullets => Small Guns +1 (62)
Lying, Congressional Style => Speech +1 (55)
Lying, Congressional Style => Speech +1 (56)
Lying, Congressional Style => Speech +1 (57)
Lying, Congressional Style => Speech +1 (58)
Lying, Congressional Style => Speech +1 (59)
Lying, Congressional Style => Speech +1 (60)
Lying, Congressional Style => Speech +1 (61)
Lying, Congressional Style => Speech +1 (62)
Pugilism Illustrated => Unarmed +1 (55)
Pugilism Illustrated => Unarmed +1 (56)
Pugilism Illustrated => Unarmed +1 (57)
Pugilism Illustrated => Unarmed +1 (58)
Pugilism Illustrated => Unarmed +1 (59)
Pugilism Illustrated => Unarmed +1 (60)
Pugilism Illustrated => Unarmed +1 (61)
Pugilism Illustrated => Unarmed +1 (62)