Strength
10
 
Perception
4
 
Endurance
7
 
Charisma
6
 
Intelligence
7
 
Agility
3
 
Luck
3
 
Action Points
71
 
Carry Weight
250
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
5.0
 
Skill Points
17
 
Barter
16
 
Big Guns
18
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
12
 
Medicine
18
 
Melee Weapons
39
 
Repair
33
 
Science
33
 
Small Guns
10
 
Sneak
10
 
Speech
16
 
Unarmed
18
 
Level 1
ST 10 PE 4 EN 7 CH 6 IN 7 AG 3 LK 3
Repair, Science, and Melee Weapons
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