Strength
4
 
Perception
6
 
Endurance
5
 
Charisma
7
 
Intelligence
8
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.0
 
Skill Points
18
 
Barter
20
 
Big Guns
15
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
20
 
Medicine
21
 
Melee Weapons
30
 
Repair
37
 
Science
25
 
Small Guns
30
 
Sneak
15
 
Speech
20
 
Unarmed
15
 
Swift Learner
Level 1
ST 4 PE 6 EN 5 CH 7 IN 8 AG 5 LK 5
Melee Weapons, Small Guns, and Repair
Level 2
Energy Weapons +3 (20), Lockpick +3 (20), Speech +1 (20), Repair +1 (37), Explosives +3 (20), Barter +1 (20), Science +4 (25), Melee Weapons +2 (30)
Swift Learner
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