Level 1
ST 6 PE 4 EN 9 CH 1 IN 9 AG 4 LK 7
Repair, Unarmed, and Sneak
Level 2
Lockpick +7 (21), Explosives +11 (25), Science +1 (25)
Intense Training (AG)
Bobblehead (Intelligence)
Level 3
Lockpick +4 (27), Unarmed +16 (55)
Intense Training (PE)
Bobblehead (Strength)
Bobblehead (Agility)
Bobblehead (Perception)
Level 4
Unarmed +20 (75)
Educated
Level 5
Unarmed +23 (98)
Iron Fist
Level 6
Lockpick +21 (50), Unarmed +2 (100)
Bloody Mess
Level 7
Sneak +19 (52), Repair +4 (45)
Iron Fist
Level 8
Science +23 (50)
Iron Fist
Level 9
Sneak +8 (60), Medicine +15 (41)
Toughness
Level 10
Sneak +10 (70), Repair +5 (50), Medicine +8 (49)
Finesse
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Medicine)
Level 11
Small Guns +2 (20), Energy Weapons +2 (20), Lockpick +2 (52), Speech +2 (10), Repair +10 (60), Barter +2 (10), Science +2 (52), Medicine +1 (60)
Strong Back
Bobblehead (Repair)
Bobblehead (Barter)
Level 12
Lockpick +23 (75)
Silent Running
Level 13
Science +23 (75)
Comprehension
Pugilism Illustrated => Unarmed +2 (100)
Level 14
Speech +23 (33)
Cyborg
Level 15
Small Guns +23 (43)
Adamantium Skeleton
Level 16
Melee Weapons +23 (43)
Better Criticals
Bobblehead (Melee Weapons)
Level 17
Melee Weapons +23 (76)
Action Boy/Girl
Level 18
Small Guns +7 (50), Lockpick +12 (87), Melee Weapons +4 (80)
Paralyzing Palm
Bobblehead (Luck)
Bobblehead (Speech)
Level 19
Lockpick +3 (90), Science +20 (95)
Mysterious Stranger
Level 20
Lockpick +5 (95), Repair +18 (88)
Ninja
Ant Might
Barkskin
Wired Reflexes
Rad Regeneration
Power Armor Training