Strength
6
 
Perception
9
 
Endurance
2
 
Charisma
8
 
Intelligence
6
 
Agility
7
 
Luck
2
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
150
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
19
 
Big Guns
13
 
Energy Weapons
21
 
Explosives
41
 
Lockpick
36
 
Medicine
30
 
Melee Weapons
20
 
Repair
15
 
Science
16
 
Small Guns
19
 
Sneak
17
 
Speech
21
 
Unarmed
12
 
Little Leaguer
Level 1
ST 6 PE 9 EN 2 CH 8 IN 6 AG 7 LK 2
Lockpick, Explosives, and Medicine
Level 2
Small Guns +2 (19), Unarmed +5 (12), Speech +2 (21), Science +1 (16), Big Guns +6 (13)
Little Leaguer
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