Strength
10
 
Perception
7
 
Endurance
1
 
Charisma
5
 
Intelligence
9
 
Agility
4
 
Luck
4
 
Action Points
73
 
Carry Weight
250
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
5.0
 
Skill Points
19
 
Barter
29
 
Big Guns
6
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
33
 
Medicine
22
 
Melee Weapons
24
 
Repair
37
 
Science
22
 
Small Guns
12
 
Sneak
12
 
Speech
14
 
Unarmed
6
 
Level 1
ST 10 PE 7 EN 1 CH 5 IN 9 AG 4 LK 4
Barter, Lockpick, and Repair
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