Strength
4
 
Perception
6
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
8
 
Action Points
110
 
Carry Weight
190
 
Critical Chance
13%
 
Dmg Resist
25%
 
Hit Points
480
 
Melee Damage
2.0
 
Skill Points
23
 
Barter
10
 
Big Guns
26
 
Energy Weapons
28
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
14
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
85
 
Unarmed
100
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Chemist
Comprehension
Cyborg
Demolition Expert (3)
Educated
Finesse
Hematophage
Intense Training (2)
Iron Fist (3)
Paralyzing Palm
Rad Regeneration
Silent Running
Toughness
Wired Reflexes
Level 1
ST 3 PE 4 EN 8 CH 1 IN 9 AG 8 LK 7
Unarmed, Sneak, and Medicine
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Unarmed)
Bobblehead (Lockpick)
Bobblehead (Sneak)
Bobblehead (Medicine)
Level 2
Sneak +20 (69)
Intense Training (EN)
Bobblehead (Repair)
Bobblehead (Explosives)
Bobblehead (Small Guns)
Ant Sight
Rad Regeneration
Level 3
Sneak +11 (82), Lockpick +9 (37)
Intense Training (AG)
Barkskin
Level 4
Unarmed +20 (71)
Educated
Wired Reflexes
Hematophage
Level 5
Lockpick +14 (51), Unarmed +9 (80)
Comprehension
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Pugilism Illustrated => Unarmed +2 (82)
Pugilism Illustrated => Unarmed +2 (84)
Pugilism Illustrated => Unarmed +2 (86)
Pugilism Illustrated => Unarmed +2 (88)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (53)
D.C. Journal of Internal Medicine => Medicine +2 (55)
D.C. Journal of Internal Medicine => Medicine +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (59)
D.C. Journal of Internal Medicine => Medicine +2 (61)
D.C. Journal of Internal Medicine => Medicine +2 (63)
D.C. Journal of Internal Medicine => Medicine +2 (65)
D.C. Journal of Internal Medicine => Medicine +2 (67)
D.C. Journal of Internal Medicine => Medicine +2 (69)
D.C. Journal of Internal Medicine => Medicine +2 (71)
D.C. Journal of Internal Medicine => Medicine +2 (73)
D.C. Journal of Internal Medicine => Medicine +2 (75)
D.C. Journal of Internal Medicine => Medicine +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (79)
D.C. Journal of Internal Medicine => Medicine +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Level 6
Repair +23 (59)
Iron Fist
Level 7
Repair +21 (80), Explosives +2 (30)
Iron Fist
Duck and Cover! => Explosives +2 (32)
Duck and Cover! => Explosives +2 (34)
Duck and Cover! => Explosives +2 (36)
Duck and Cover! => Explosives +2 (38)
Duck and Cover! => Explosives +2 (40)
Duck and Cover! => Explosives +2 (42)
Duck and Cover! => Explosives +2 (44)
Duck and Cover! => Explosives +2 (46)
Duck and Cover! => Explosives +2 (48)
Duck and Cover! => Explosives +2 (50)
Duck and Cover! => Explosives +2 (52)
Duck and Cover! => Explosives +2 (54)
Duck and Cover! => Explosives +2 (56)
Duck and Cover! => Explosives +2 (58)
Duck and Cover! => Explosives +2 (60)
Duck and Cover! => Explosives +2 (62)
Duck and Cover! => Explosives +2 (64)
Duck and Cover! => Explosives +2 (66)
Duck and Cover! => Explosives +2 (68)
Duck and Cover! => Explosives +2 (70)
Duck and Cover! => Explosives +2 (72)
Duck and Cover! => Explosives +2 (74)
Duck and Cover! => Explosives +2 (76)
Duck and Cover! => Explosives +2 (78)
Duck and Cover! => Explosives +2 (80)
Level 8
Lockpick +23 (74)
Iron Fist
Tumblers Today => Lockpick +2 (76)
Tumblers Today => Lockpick +2 (78)
Tumblers Today => Lockpick +2 (80)
Tumblers Today => Lockpick +2 (82)
Tumblers Today => Lockpick +2 (84)
Tumblers Today => Lockpick +2 (86)
Tumblers Today => Lockpick +2 (88)
Tumblers Today => Lockpick +2 (90)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Level 9
Repair +3 (83), Explosives +20 (100)
Toughness
Level 10
Small Guns +6 (42), Repair +17 (100)
Finesse
Level 11
Small Guns +23 (65)
Demolition Expert
Level 12
Small Guns +23 (88)
Silent Running
Level 13
Small Guns +12 (100), Science +11 (37)
Demolition Expert
Level 14
Science +23 (60)
Cyborg
Level 15
Science +23 (83)
Demolition Expert
Level 16
Speech +6 (16), Science +17 (100)
Action Boy/Girl
Level 17
Speech +23 (39)
Better Criticals
Level 18
Speech +23 (62)
Paralyzing Palm
Level 19
Speech +23 (85)
Chemist
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