Strength
7
 
Perception
8
 
Endurance
6
 
Charisma
6
 
Intelligence
9
 
Agility
8
 
Luck
7
 
Action Points
106
 
Carry Weight
220
 
Critical Chance
12%
 
Dmg Resist
15%
 
Hit Points
410
 
Melee Damage
3.5
 
Skill Points
22
 
Barter
72
 
Big Guns
28
 
Energy Weapons
32
 
Explosives
36
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
30
 
Repair
100
 
Science
34
 
Small Guns
100
 
Sneak
100
 
Speech
28
 
Unarmed
100
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Commando
Comprehension
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (3)
Lawbringer
Light Step
Mister Sandman
Paralyzing Palm
Power Armor Training
Rad Regeneration
Silent Running
Sniper
Toughness
Wired Reflexes
Level 1
ST 6 PE 6 EN 5 CH 5 IN 6 AG 7 LK 5
Small Guns, Unarmed, Medicine
Level 2
Small Guns +1 (35), Unarmed +6 (36), Sneak +6 (25), Medicine +3 (37)
Intense Training (IN)
Bobblehead (Strength)
Ant Sight
Level 3
Unarmed +9 (45), Sneak +4 (29), Medicine +4 (43)
Intense Training (IN)
Bobblehead (Perception)
Rad Regeneration
Level 4
Lockpick +4 (25), Unarmed +5 (50), Sneak +8 (37), Medicine +1 (44)
Educated
Wired Reflexes
Bobblehead (Unarmed)
Bobblehead (Luck)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Lockpick)
Level 5
Small Guns +3 (40), Lockpick +3 (38), Unarmed +5 (65), Sneak +7 (46), Repair +4 (37)
Comprehension
Hematophage
Level 6
Small Guns +3 (43), Lockpick +2 (40), Unarmed +5 (70), Sneak +5 (51), Repair +3 (40), Medicine +4 (60)
Gunslinger
Level 7
Lockpick +10 (50), Sneak +8 (59), Explosives +4 (25)
Toughness
Power Armor Training
Barkskin
Level 8
Small Guns +7 (50), Lockpick +4 (54), Sneak +6 (65), Repair +5 (45)
Commando
Level 9
Small Guns +3 (54), Lockpick +4 (59), Unarmed +5 (76), Sneak +5 (71), Repair +3 (49), Medicine +2 (63)
Intense Training (LK)
Bobblehead (Small Guns)
Level 10
Small Guns +6 (70), Lockpick +6 (65), Repair +7 (56), Medicine +3 (66)
Mister Sandman
Level 11
Small Guns +3 (73), Lockpick +5 (70), Unarmed +4 (80), Sneak +2 (73), Repair +4 (60), Medicine +4 (70)
Finesse
Level 12
Small Guns +2 (75), Lockpick +3 (73), Unarmed +5 (85), Sneak +7 (90), Repair +4 (64), Medicine +1 (71)
Silent Running
Level 13
Lockpick +7 (80), Unarmed +5 (90), Repair +6 (70), Medicine +4 (75)
Sniper
Bobblehead (Charisma)
Bobblehead (Sneak)
Level 14
Small Guns +5 (80), Lockpick +3 (83), Unarmed +4 (94), Repair +5 (75), Medicine +5 (80)
Light Step
Level 15
Small Guns +3 (83), Lockpick +3 (86), Unarmed +6 (100), Repair +5 (80), Medicine +5 (85)
Lawbringer
Level 16
Small Guns +7 (90), Lockpick +4 (90), Repair +6 (86), Medicine +5 (90)
Better Criticals
Level 17
Small Guns +5 (95), Lockpick +10 (100), Repair +4 (90), Medicine +3 (93)
Action Boy/Girl
Level 18
Small Guns +5 (100), Repair +10 (100), Medicine +7 (100)
Paralyzing Palm
Level 19
Barter +22 (40)
Fast Metabolism
Level 20
Barter +22 (62)
Grim Reaper's Sprint
Bobblehead (Endurance)
Bobblehead (Barter)
Bobblehead (Melee Weapons)
Bobblehead (Speech)
Bobblehead (Science)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
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