Strength
6
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
6
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
15
 
Big Guns
15
 
Energy Weapons
30
 
Explosives
17
 
Lockpick
39
 
Medicine
30
 
Melee Weapons
17
 
Repair
17
 
Science
35
 
Small Guns
21
 
Sneak
27
 
Speech
30
 
Unarmed
15
 
Intense Training (2)
Level 1
ST 6 PE 5 EN 5 CH 5 IN 6 AG 7 LK 6
Lockpick, Science, and Speech
Level 2
Energy Weapons +5 (22), Lockpick +5 (37), Science +3 (35), Medicine +3 (20)
Intense Training (PE)
Level 3
Sneak +6 (27), Energy Weapons +8 (30), Lockpick +2 (39)
Intense Training (AG)
Bobblehead (Medicine)
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