Strength
3
 
Perception
7
 
Endurance
7
 
Charisma
2
 
Intelligence
7
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
1.5
 
Skill Points
17
 
Barter
10
 
Big Guns
38
 
Energy Weapons
20
 
Explosives
25
 
Lockpick
41
 
Medicine
20
 
Melee Weapons
12
 
Repair
25
 
Science
20
 
Small Guns
43
 
Sneak
20
 
Speech
10
 
Unarmed
20
 
Gun Nut
Level 1
ST 3 PE 7 EN 7 CH 2 IN 7 AG 7 LK 7
Small Guns, Lockpick, Big Guns
Level 2
Small Guns +3 (43), Lockpick +6 (41), Explosives +5 (25), Big Guns +3 (38)
Gun Nut
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