Strength
7
 
Perception
4
 
Endurance
8
 
Charisma
2
 
Intelligence
5
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
10
 
Big Guns
40
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
14
 
Medicine
16
 
Melee Weapons
20
 
Repair
45
 
Science
18
 
Small Guns
66
 
Sneak
20
 
Speech
10
 
Unarmed
22
 
Gun Nut (2)
Level 1
ST 7 PE 4 EN 8 CH 2 IN 5 AG 7 LK 7
Big Guns, Small Guns, and Repair
Level 2
Small Guns +10 (50), Science +2 (18), Big Guns +3 (40)
Gun Nut
Level 3
Small Guns +11 (66), Repair +4 (45)
Gun Nut
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