Strength
5
 
Perception
5
 
Endurance
8
 
Charisma
1
 
Intelligence
8
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
25
 
Big Guns
22
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
20
 
Medicine
22
 
Melee Weapons
16
 
Repair
45
 
Science
22
 
Small Guns
45
 
Sneak
16
 
Speech
8
 
Unarmed
22
 
Gun Nut
Level 1
ST 5 PE 5 EN 8 CH 1 IN 8 AG 5 LK 8
Repair, Barter, and Small Guns
Level 2
Small Guns +9 (45), Lockpick +4 (20), Repair +3 (45), Barter +2 (25)
Gun Nut
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