Level 1
ST 5 PE 6 EN 7 CH 5 IN 7 AG 5 LK 5
Science, Medicine, and Energy Weapons
Bobblehead (Strength)
Bobblehead (Medicine)
Level 2
Energy Weapons +17 (49)
Intense Training (CH)
Level 3
Energy Weapons +1 (50), Science +9 (43), Medicine +6 (50), Big Guns +1 (20)
Intense Training (AG)
Level 4
Science +17 (60)
Educated
Level 5
Energy Weapons +10 (60), Lockpick +3 (20), Repair +1 (20), Explosives +3 (20), Barter +3 (20)
Comprehension
Level 6
Sneak +3 (20), Small Guns +3 (20), Unarmed +1 (20), Speech +3 (20), Explosives +7 (27), Melee Weapons +3 (20)
Lead Belly
Level 7
Explosives +20 (47)
Toughness
Level 8
Energy Weapons +20 (80)
Rad Resistance
Level 9
Repair +7 (27), Explosives +3 (50), Medicine +10 (60)
Demolition Expert
Level 10
Explosives +10 (60), Science +10 (70)
Nerd Rage!
Level 11
Explosives +20 (80)
Demolition Expert
Level 12
Medicine +20 (80)
Demolition Expert
Level 13
Repair +10 (37), Science +10 (80)
Life Giver
Level 14
Repair +20 (57)
Cyborg
Level 15
Repair +20 (77)
Chemist
Level 16
Repair +3 (80), Big Guns +17 (37)
Bloody Mess
Level 17
Big Guns +20 (57)
Adamantium Skeleton
Level 18
Big Guns +20 (77)
Fast Metabolism
Level 19
Science +17 (97), Big Guns +3 (80)
Pyromaniac
Level 20
Barter +7 (27), Science +3 (100), Melee Weapons +10 (30)
Solar Powered
Level 21
Melee Weapons +20 (50)
Scrounger
Level 22
Melee Weapons +20 (70)
Quantum Chemist
Level 23
Barter +10 (37), Melee Weapons +10 (80)
Puppies!
Level 24
Lockpick +20 (40)
Night Person
Level 25
Lockpick +20 (60)
Explorer
Level 26
Lockpick +20 (80)
Rad Tolerance
Pugilism Illustrated => Unarmed +2 (22)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)