Strength
6
 
Perception
5
 
Endurance
5
 
Charisma
4
 
Intelligence
8
 
Agility
5
 
Luck
9
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
21
 
Barter
15
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
65
 
Medicine
33
 
Melee Weapons
19
 
Repair
65
 
Science
23
 
Small Guns
63
 
Sneak
38
 
Speech
15
 
Unarmed
17
 
Educated
Gun Nut (3)
Level 1
ST 5 PE 5 EN 5 CH 4 IN 7 AG 5 LK 9
Small Guns, Repair, and Lockpick
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Medicine)
Bobblehead (Repair)
Level 2
Small Guns +1 (38), Lockpick +17 (49)
Gun Nut
Level 3
Sneak +3 (20), Small Guns +12 (55), Lockpick +1 (50), Repair +2 (60)
Gun Nut
Level 4
Small Guns +3 (63), Lockpick +15 (65)
Gun Nut
Level 5
Sneak +18 (38)
Educated
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