Strength
8
 
Perception
6
 
Endurance
1
 
Charisma
8
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
230
 
Critical Chance
11%
 
Dmg Resist
18%
 
Hit Points
320
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
90
 
Big Guns
9
 
Energy Weapons
68
 
Explosives
17
 
Lockpick
100
 
Medicine
90
 
Melee Weapons
100
 
Repair
92
 
Science
90
 
Small Guns
90
 
Sneak
17
 
Speech
64
 
Unarmed
40
 
Adamantium Skeleton
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Chemist
Child at Heart
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Dream Crusher
Educated
Explorer
Fast Metabolism
Finesse
Fortune Finder
Hematophage
Impartial Mediation
Light Step
Mysterious Stranger
Pitt Fighter
Power Armor Training
Rad Regeneration
Swift Learner (3)
Tag!
Wired Reflexes
Level 1
ST 6 PE 5 EN 1 CH 8 IN 9 AG 6 LK 5
Speech, Lockpick, and Melee Weapons
Bobblehead (Speech)
Level 2
Lockpick +5 (35), Speech +5 (51), Repair +4 (27), Melee Weapons +5 (37)
Swift Learner
Bobblehead (Medicine)
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Luck)
Ant Might
Level 3
Lockpick +5 (40), Speech +5 (56), Science +5 (30), Melee Weapons +5 (46)
Swift Learner
Level 4
Lockpick +5 (45), Speech +4 (60), Repair +6 (35), Science +5 (35)
Educated
Level 5
Small Guns +9 (26), Lockpick +5 (50), Science +5 (40), Melee Weapons +4 (50)
Comprehension
Level 6
Small Guns +9 (35), Lockpick +5 (55), Science +4 (44), Medicine +5 (40)
Fortune Finder
Level 7
Lockpick +7 (62), Science +1 (45), Melee Weapons +15 (65)
Swift Learner
Bobblehead (Perception)
Big Book of Science => Science +2 (47)
Grognak the Barbarian => Melee Weapons +2 (67)
Tales of a Junktown Jerky Vendor => Barter +2 (23)
Dream Crusher
Level 8
Lockpick +10 (74), Barter +5 (28), Melee Weapons +8 (75)
Impartial Mediation
Bobblehead (Repair)
Level 9
Small Guns +8 (43), Lockpick +5 (79), Repair +5 (50), Melee Weapons +5 (80)
Bloody Mess
D.C. Journal of Internal Medicine => Medicine +2 (42)
Big Book of Science => Science +2 (49)
Hematophage
Big Book of Science => Science +2 (51)
Dean's Electronics => Repair +2 (52)
Level 10
Small Guns +5 (48), Lockpick +8 (87), Repair +5 (57), Melee Weapons +5 (85)
Child at Heart
Pugilism Illustrated => Unarmed +2 (9)
Level 11
Small Guns +7 (55), Lockpick +3 (90), Repair +3 (60), Melee Weapons +5 (90), Medicine +5 (47)
Finesse
Grognak the Barbarian => Melee Weapons +2 (92)
Guns and Bullets => Small Guns +2 (57)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (9)
Lying, Congressional Style => Speech +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (49)
Tumblers Today => Lockpick +2 (92)
Pugilism Illustrated => Unarmed +2 (11)
Grognak the Barbarian => Melee Weapons +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (51)
Level 12
Small Guns +13 (70), Repair +5 (65), Science +4 (55), Medicine +1 (52)
Fast Metabolism
Level 13
Energy Weapons +8 (25), Repair +10 (75), Science +5 (60)
Mysterious Stranger
Big Book of Science => Science +2 (62)
Lying, Congressional Style => Speech +2 (64)
Pugilism Illustrated => Unarmed +2 (13)
Tales of a Junktown Jerky Vendor => Barter +2 (30)
Rad Regeneration
Barkskin
Level 14
Small Guns +5 (75), Repair +5 (80), Science +8 (70), Medicine +5 (57)
Light Step
Level 15
Small Guns +5 (80), Repair +5 (85), Science +5 (75), Medicine +8 (65)
Cyborg
Level 16
Small Guns +3 (83), Repair +5 (90), Science +5 (80), Medicine +10 (90)
Tag! (Medicine)
Level 17
Small Guns +4 (87), Energy Weapons +10 (45), Unarmed +2 (15), Science +7 (87)
Better Criticals
Covert Ops
Pugilism Illustrated => Unarmed +2 (17)
Dean's Electronics => Repair +2 (92)
Nikola Tesla and You => Energy Weapons +2 (47)
Nikola Tesla and You => Energy Weapons +2 (49)
Power Armor Training
Wired Reflexes
Level 18
Energy Weapons +3 (52), Barter +20 (50)
Chemist
Auto Expert
Pitt Fighter
Level 19
Unarmed +23 (40)
Adamantium Skeleton
Booster Shot
Level 20
Energy Weapons +3 (55), Barter +20 (70)
Explorer
Tales of a Junktown Jerky Vendor => Barter +2 (72)
Tales of a Junktown Jerky Vendor => Barter +2 (74)
Tales of a Junktown Jerky Vendor => Barter +2 (76)
Tales of a Junktown Jerky Vendor => Barter +2 (78)
Tales of a Junktown Jerky Vendor => Barter +2 (80)
Level 21
Energy Weapons +13 (68), Barter +10 (90)
Concentrated Fire
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
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