Strength
3
 
Perception
1
 
Endurance
5
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
1
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
23
 
Big Guns
13
 
Energy Weapons
5
 
Explosives
5
 
Lockpick
20
 
Medicine
23
 
Melee Weapons
9
 
Repair
38
 
Science
23
 
Small Guns
38
 
Sneak
23
 
Speech
23
 
Unarmed
13
 
Level 1
ST 3 PE 1 EN 5 CH 10 IN 10 AG 10 LK 1
Lockpick, Small Guns, and Repair
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