Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
4
 
Intelligence
7
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
13
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
25
 
Lockpick
50
 
Medicine
29
 
Melee Weapons
15
 
Repair
34
 
Science
19
 
Small Guns
34
 
Sneak
24
 
Speech
13
 
Unarmed
15
 
Thief
Level 1
ST 5 PE 7 EN 5 CH 4 IN 7 AG 7 LK 5
Small Guns, Repair, and Lockpick
Bobblehead (Medicine)
Level 2
Lockpick +11 (50), Explosives +6 (25)
Thief
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