Strength
6
 
Perception
4
 
Endurance
6
 
Charisma
3
 
Intelligence
7
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
12
 
Big Guns
18
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
35
 
Medicine
27
 
Melee Weapons
18
 
Repair
35
 
Science
35
 
Small Guns
50
 
Sneak
20
 
Speech
50
 
Unarmed
18
 
Comprehension
Educated
Gun Nut
Swift Learner
Level 1
ST 6 PE 4 EN 6 CH 3 IN 7 AG 7 LK 7
Small Guns, Speech, and Lockpick
Level 2
Small Guns +5 (40), Lockpick +1 (30), Speech +3 (30), Repair +3 (23), Science +5 (25)
Swift Learner
Level 3
Small Guns +5 (50), Speech +10 (40), Repair +2 (30)
Gun Nut
Level 4
Lockpick +5 (35), Speech +5 (45), Science +2 (27), Medicine +5 (25)
Educated
Level 5
Speech +5 (50), Repair +5 (35), Science +8 (35), Medicine +2 (27)
Comprehension
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