Strength
10
 
Perception
3
 
Endurance
8
 
Charisma
3
 
Intelligence
5
 
Agility
1
 
Luck
10
 
Action Points
67
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
5.0
 
Skill Points
15
 
Barter
13
 
Big Guns
38
 
Energy Weapons
13
 
Explosives
28
 
Lockpick
13
 
Medicine
17
 
Melee Weapons
27
 
Repair
17
 
Science
17
 
Small Guns
9
 
Sneak
9
 
Speech
13
 
Unarmed
38
 
Level 1
ST 10 PE 3 EN 8 CH 3 IN 5 AG 1 LK 10
Big Guns, Explosives, and Unarmed
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