Strength
10
 
Perception
3
 
Endurance
10
 
Charisma
2
 
Intelligence
3
 
Agility
10
 
Luck
2
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
13
 
Barter
7
 
Big Guns
23
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
9
 
Medicine
9
 
Melee Weapons
23
 
Repair
24
 
Science
9
 
Small Guns
23
 
Sneak
38
 
Speech
22
 
Unarmed
23
 
Level 1
ST 10 PE 3 EN 10 CH 2 IN 3 AG 10 LK 2
Speech, Sneak, and Repair
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