Strength
1
 
Perception
6
 
Endurance
7
 
Charisma
6
 
Intelligence
7
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
160
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
0.5
 
Skill Points
17
 
Barter
20
 
Big Guns
19
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
35
 
Medicine
25
 
Melee Weapons
7
 
Repair
30
 
Science
20
 
Small Guns
50
 
Sneak
20
 
Speech
45
 
Unarmed
19
 
Gun Nut (2)
Level 1
ST 1 PE 6 EN 7 CH 6 IN 7 AG 7 LK 6
Speech, Small Guns, and Lockpick
Level 2
Sneak +1 (20), Small Guns +1 (40), Lockpick +3 (35), Speech +3 (35), Repair +1 (25), Barter +1 (18), Science +1 (20), Medicine +6 (25)
Gun Nut
Level 3
Small Guns +5 (50), Speech +10 (45), Barter +2 (20)
Gun Nut
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