Level 1
ST 8 PE 5 EN 9 CH 1 IN 9 AG 3 LK 5
Explosives, Medicine, and Unarmed
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Level 2
Unarmed +20 (58)
Intense Training (AG)
Level 3
Lockpick +3 (28), Unarmed +17 (75)
Intense Training (AG)
Level 4
Lockpick +20 (48)
Educated
Level 5
Lockpick +2 (50), Science +21 (46)
Iron Fist
Level 6
Sneak +19 (34), Science +4 (50)
Toughness
Level 7
Lockpick +23 (73)
Iron Fist
Level 8
Lockpick +2 (75), Science +21 (71)
Iron Fist
Level 9
Explosives +19 (49), Science +4 (75)
Strong Back
Level 10
Sneak +2 (36), Explosives +21 (70)
Bloody Mess
Level 11
Medicine +23 (73)
Finesse
Level 12
Sneak +9 (45), Unarmed +1 (76), Medicine +13 (86)
Life Giver
Level 13
Repair +23 (48)
Entomologist
Ant Might
Level 14
Sneak +11 (56), Repair +12 (60)
Cyborg
Level 15
Sneak +19 (75), Explosives +4 (74)
Demolition Expert
Pugilism Illustrated => Unarmed +1 (77)
Pugilism Illustrated => Unarmed +1 (78)
D.C. Journal of Internal Medicine => Medicine +1 (87)
Tales of a Junktown Jerky Vendor => Barter +1 (8)
Tumblers Today => Lockpick +1 (76)
Level 16
Sneak +1 (76), Speech +3 (10), Repair +16 (76), Explosives +2 (76), Science +1 (76)
Demolition Expert
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Luck)
Level 17
Lockpick +9 (87), Speech +14 (24)
Better Criticals
Level 18
Speech +23 (47)
Paralyzing Palm
Level 19
Speech +23 (70)
Silent Running