Strength
10
 
Perception
10
 
Endurance
7
 
Charisma
1
 
Intelligence
1
 
Agility
10
 
Luck
1
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
5.0
 
Skill Points
11
 
Barter
5
 
Big Guns
38
 
Energy Weapons
38
 
Explosives
34
 
Lockpick
23
 
Medicine
5
 
Melee Weapons
48
 
Repair
5
 
Science
5
 
Small Guns
38
 
Sneak
23
 
Speech
5
 
Unarmed
17
 
Little Leaguer (2)
Level 1
ST 10 PE 10 EN 7 CH 1 IN 1 AG 10 LK 1
Big Guns, Energy Weapons, and Melee Weapons
Level 2
Small Guns +5 (28), Big Guns +6 (38)
Little Leaguer
Level 3
Small Guns +10 (38), Explosives +1 (34)
Little Leaguer
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