Strength
4
 
Perception
7
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
8
 
Big Guns
16
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
40
 
Medicine
40
 
Melee Weapons
14
 
Repair
45
 
Science
24
 
Small Guns
45
 
Sneak
34
 
Speech
15
 
Unarmed
16
 
Gun Nut (2)
Level 1
ST 4 PE 7 EN 5 CH 1 IN 9 AG 7 LK 7
Medicine, Lockpick, and Small Guns
Level 2
Sneak +6 (26), Speech +4 (12), Repair +9 (38)
Gun Nut
Level 3
Sneak +8 (34), Lockpick +5 (40), Speech +3 (15), Repair +2 (45), Medicine +1 (40)
Gun Nut
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