Strength
2
 
Perception
10
 
Endurance
3
 
Charisma
2
 
Intelligence
10
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
170
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
24
 
Big Guns
11
 
Energy Weapons
25
 
Explosives
40
 
Lockpick
25
 
Medicine
25
 
Melee Weapons
9
 
Repair
25
 
Science
40
 
Small Guns
21
 
Sneak
21
 
Speech
9
 
Unarmed
11
 
Level 1
ST 2 PE 10 EN 3 CH 2 IN 10 AG 8 LK 5
Science, Explosives, and Barter
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