Strength
7
 
Perception
3
 
Endurance
8
 
Charisma
4
 
Intelligence
8
 
Agility
4
 
Luck
6
 
Action Points
73
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
13
 
Big Guns
21
 
Energy Weapons
11
 
Explosives
11
 
Lockpick
11
 
Medicine
21
 
Melee Weapons
34
 
Repair
36
 
Science
36
 
Small Guns
13
 
Sneak
13
 
Speech
13
 
Unarmed
21
 
Level 1
ST 7 PE 3 EN 8 CH 4 IN 8 AG 4 LK 6
Melee Weapons, Repair, and Science
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