Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
10
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
240
 
Critical Chance
14%
 
Dmg Resist
10%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
90
 
Energy Weapons
100
 
Explosives
94
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
68
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Animal Friend (2)
Ant Might
Better Criticals
Child at Heart
Commando
Comprehension
Concentrated Fire
Covert Ops
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (5)
Lady Killer/Black Widow
Light Step
Mysterious Stranger
Nerd Rage!
Nerves of Steel
Ninja
No Weaknesses
Power Armor Training
Rad Resistance
Sniper
Toughness
Xenotech Expert
Level 1
ST 2 PE 4 EN 3 CH 9 IN 9 AG 7 LK 6
Science, Medicine, and Speech
Level 2
Sneak +6 (25), Small Guns +1 (20), Lockpick +12 (25)
Lady Killer/Black Widow
Level 3
Lockpick +1 (27), Speech +2 (41), Repair +2 (26), Barter +2 (26), Science +12 (51)
Intense Training (LK)
Level 4
Sneak +2 (28), Small Guns +4 (25), Lockpick +13 (40)
Educated
Bobblehead (Intelligence)
Level 5
Lockpick +10 (50), Speech +9 (50), Repair +2 (30), Science +2 (55)
Comprehension
Level 6
Sneak +12 (40), Small Guns +5 (30), Energy Weapons +1 (15), Explosives +1 (15), Medicine +4 (45)
Child at Heart
Bobblehead (Charisma)
Bobblehead (Luck)
Grognak the Barbarian => Melee Weapons +2 (12)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (47)
Duck and Cover! => Explosives +2 (17)
Guns and Bullets => Small Guns +2 (32)
Lying, Congressional Style => Speech +2 (54)
Level 7
Sneak +8 (52), Small Guns +3 (37), Speech +1 (55), Explosives +3 (20), Barter +2 (30), Medicine +3 (50), Big Guns +3 (15)
Intense Training (AG)
Bobblehead (Strength)
Bobblehead (Medicine)
Bobblehead (Agility)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (56)
Big Book of Science => Science +2 (57)
Guns and Bullets => Small Guns +2 (41)
Nikola Tesla and You => Energy Weapons +2 (17)
Pugilism Illustrated => Unarmed +2 (14)
Tales of a Junktown Jerky Vendor => Barter +2 (32)
Tumblers Today => Lockpick +2 (52)
Level 8
Sneak +4 (60), Small Guns +4 (45), Lockpick +3 (55), Unarmed +1 (15), Science +7 (64), Melee Weapons +1 (15), Medicine +3 (65)
Commando
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Big Book of Science => Science +2 (66)
Lying, Congressional Style => Speech +2 (57)
Nikola Tesla and You => Energy Weapons +2 (19)
Tumblers Today => Lockpick +2 (57)
Tumblers Today => Lockpick +2 (59)
Tales of a Junktown Jerky Vendor => Barter +2 (34)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (17)
Level 9
Sneak +3 (66), Energy Weapons +1 (21), Lockpick +6 (66), Speech +3 (61), Barter +1 (36), Science +9 (76)
Intense Training (LK)
Level 10
Sneak +4 (70), Small Guns +4 (50), Lockpick +3 (69), Speech +4 (65), Repair +4 (35), Science +4 (80)
Animal Friend
Level 11
Energy Weapons +4 (25), Lockpick +11 (80), Explosives +4 (25), Medicine +4 (70)
Mysterious Stranger
Level 12
Lockpick +20 (100), Speech +3 (68)
Finesse
D.C. Journal of Internal Medicine => Medicine +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Big Book of Science => Science +2 (82)
Duck and Cover! => Explosives +2 (27)
Guns and Bullets => Small Guns +2 (52)
Paradise Lost => Speech +2 (70)
Tales of a Junktown Jerky Vendor => Barter +2 (38)
Level 13
Sneak +3 (75), Small Guns +3 (55), Speech +5 (75), Repair +1 (36), Science +3 (85), Medicine +8 (80)
Animal Friend
Level 14
Speech +4 (79), Repair +14 (50), Science +5 (90)
Intense Training (PE)
Bobblehead (Perception)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Science)
Level 15
Sneak +5 (80), Small Guns +5 (70), Energy Weapons +1 (30), Speech +1 (90), Repair +10 (70), Explosives +1 (32)
Light Step
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Dean's Electronics => Repair +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Pugilism Illustrated => Unarmed +2 (18)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (20)
Guns and Bullets => Small Guns +2 (72)
Grognak the Barbarian => Melee Weapons +2 (18)
Level 16
Sneak +6 (90), Small Guns +3 (75), Speech +10 (100), Repair +4 (76)
Action Boy/Girl
Level 17
Small Guns +10 (85), Repair +4 (80), Explosives +2 (34), Barter +2 (40), Medicine +5 (85)
Better Criticals
Covert Ops
Ant Might
Bobblehead (Sneak)
Bobblehead (Endurance)
Bobblehead (Barter)
Level 18
Small Guns +12 (100), Explosives +6 (40), Medicine +5 (90)
Sniper
Level 19
Repair +10 (90), Medicine +10 (100), Big Guns +3 (25)
Intense Training (PE)
Bobblehead (Energy Weapons)
Power Armor Training
Duck and Cover! => Explosives +2 (44)
Grognak the Barbarian => Melee Weapons +2 (22)
Nikola Tesla and You => Energy Weapons +2 (44)
Level 20
Energy Weapons +11 (55), Repair +10 (100), Explosives +2 (46)
Grim Reaper's Sprint
Level 21
Energy Weapons +15 (70), Explosives +4 (50), Melee Weapons +3 (25), Big Guns +1 (26)
Concentrated Fire
Level 22
Energy Weapons +3 (73), Melee Weapons +20 (45)
Adamantium Skeleton
Level 23
Energy Weapons +2 (75), Melee Weapons +21 (66)
Nerd Rage!
Level 24
Energy Weapons +5 (80), Melee Weapons +14 (80), Big Guns +4 (30)
Ninja
Level 25
Energy Weapons +10 (90), Melee Weapons +10 (92), Big Guns +3 (35)
No Weaknesses
Level 26
Energy Weapons +10 (100), Unarmed +3 (25), Melee Weapons +8 (100), Big Guns +2 (37)
Nerves of Steel
Bobblehead (Unarmed)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Xenotech Expert
Tales of a Junktown Jerky Vendor => Barter +2 (52)
Pugilism Illustrated => Unarmed +2 (37)
Pugilism Illustrated => Unarmed +2 (39)
Duck and Cover! => Explosives +2 (62)
Duck and Cover! => Explosives +2 (64)
Pugilism Illustrated => Unarmed +2 (41)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (49)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (51)
Tales of a Junktown Jerky Vendor => Barter +2 (54)
Pugilism Illustrated => Unarmed +2 (43)
Duck and Cover! => Explosives +2 (66)
Level 27
Unarmed +7 (50), Explosives +6 (72), Barter +6 (60), Big Guns +4 (55)
Toughness
Duck and Cover! => Explosives +2 (74)
Pugilism Illustrated => Unarmed +2 (52)
Pugilism Illustrated => Unarmed +2 (54)
Duck and Cover! => Explosives +2 (76)
Pugilism Illustrated => Unarmed +2 (56)
Pugilism Illustrated => Unarmed +2 (58)
Duck and Cover! => Explosives +2 (78)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (57)
Tales of a Junktown Jerky Vendor => Barter +2 (62)
Level 28
Unarmed +2 (60), Explosives +2 (80), Barter +13 (75), Big Guns +6 (63)
Gunslinger
Tales of a Junktown Jerky Vendor => Barter +2 (77)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (65)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (67)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (69)
Level 29
Explosives +10 (90), Barter +3 (80), Big Guns +10 (79)
Rad Resistance
Level 30
Barter +20 (100), Big Guns +3 (90)
Almost Perfect
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