Level 1
ST 2 PE 4 EN 3 CH 9 IN 9 AG 7 LK 6
Science, Medicine, and Speech
Level 2
Sneak +6 (25), Small Guns +1 (20), Lockpick +12 (25)
Lady Killer/Black Widow
Level 3
Lockpick +1 (27), Speech +2 (41), Repair +2 (26), Barter +2 (26), Science +12 (51)
Intense Training (LK)
Level 4
Sneak +2 (28), Small Guns +4 (25), Lockpick +13 (40)
Educated
Bobblehead (Intelligence)
Level 5
Lockpick +10 (50), Speech +9 (50), Repair +2 (30), Science +2 (55)
Comprehension
Level 6
Sneak +12 (40), Small Guns +5 (30), Energy Weapons +1 (15), Explosives +1 (15), Medicine +4 (45)
Child at Heart
Bobblehead (Charisma)
Bobblehead (Luck)
Grognak the Barbarian => Melee Weapons +2 (12)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (47)
Duck and Cover! => Explosives +2 (17)
Guns and Bullets => Small Guns +2 (32)
Lying, Congressional Style => Speech +2 (54)
Level 7
Sneak +8 (52), Small Guns +3 (37), Speech +1 (55), Explosives +3 (20), Barter +2 (30), Medicine +3 (50), Big Guns +3 (15)
Intense Training (AG)
Bobblehead (Strength)
Bobblehead (Medicine)
Bobblehead (Agility)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (56)
Big Book of Science => Science +2 (57)
Guns and Bullets => Small Guns +2 (41)
Nikola Tesla and You => Energy Weapons +2 (17)
Pugilism Illustrated => Unarmed +2 (14)
Tales of a Junktown Jerky Vendor => Barter +2 (32)
Tumblers Today => Lockpick +2 (52)
Level 8
Sneak +4 (60), Small Guns +4 (45), Lockpick +3 (55), Unarmed +1 (15), Science +7 (64), Melee Weapons +1 (15), Medicine +3 (65)
Commando
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Big Book of Science => Science +2 (66)
Lying, Congressional Style => Speech +2 (57)
Nikola Tesla and You => Energy Weapons +2 (19)
Tumblers Today => Lockpick +2 (57)
Tumblers Today => Lockpick +2 (59)
Tales of a Junktown Jerky Vendor => Barter +2 (34)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (17)
Level 9
Sneak +3 (66), Energy Weapons +1 (21), Lockpick +6 (66), Speech +3 (61), Barter +1 (36), Science +9 (76)
Intense Training (LK)
Level 10
Sneak +4 (70), Small Guns +4 (50), Lockpick +3 (69), Speech +4 (65), Repair +4 (35), Science +4 (80)
Animal Friend
Level 11
Energy Weapons +4 (25), Lockpick +11 (80), Explosives +4 (25), Medicine +4 (70)
Mysterious Stranger
Level 12
Lockpick +20 (100), Speech +3 (68)
Finesse
D.C. Journal of Internal Medicine => Medicine +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Big Book of Science => Science +2 (82)
Duck and Cover! => Explosives +2 (27)
Guns and Bullets => Small Guns +2 (52)
Paradise Lost => Speech +2 (70)
Tales of a Junktown Jerky Vendor => Barter +2 (38)
Level 13
Sneak +3 (75), Small Guns +3 (55), Speech +5 (75), Repair +1 (36), Science +3 (85), Medicine +8 (80)
Animal Friend
Level 14
Speech +4 (79), Repair +14 (50), Science +5 (90)
Intense Training (PE)
Bobblehead (Perception)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Science)
Level 15
Sneak +5 (80), Small Guns +5 (70), Energy Weapons +1 (30), Speech +1 (90), Repair +10 (70), Explosives +1 (32)
Light Step
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Dean's Electronics => Repair +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Pugilism Illustrated => Unarmed +2 (18)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (20)
Guns and Bullets => Small Guns +2 (72)
Grognak the Barbarian => Melee Weapons +2 (18)
Level 16
Sneak +6 (90), Small Guns +3 (75), Speech +10 (100), Repair +4 (76)
Action Boy/Girl
Level 17
Small Guns +10 (85), Repair +4 (80), Explosives +2 (34), Barter +2 (40), Medicine +5 (85)
Better Criticals
Covert Ops
Ant Might
Bobblehead (Sneak)
Bobblehead (Endurance)
Bobblehead (Barter)
Level 18
Small Guns +12 (100), Explosives +6 (40), Medicine +5 (90)
Sniper
Level 19
Repair +10 (90), Medicine +10 (100), Big Guns +3 (25)
Intense Training (PE)
Bobblehead (Energy Weapons)
Power Armor Training
Duck and Cover! => Explosives +2 (44)
Grognak the Barbarian => Melee Weapons +2 (22)
Nikola Tesla and You => Energy Weapons +2 (44)
Level 20
Energy Weapons +11 (55), Repair +10 (100), Explosives +2 (46)
Grim Reaper's Sprint
Level 21
Energy Weapons +15 (70), Explosives +4 (50), Melee Weapons +3 (25), Big Guns +1 (26)
Concentrated Fire
Level 22
Energy Weapons +3 (73), Melee Weapons +20 (45)
Adamantium Skeleton
Level 23
Energy Weapons +2 (75), Melee Weapons +21 (66)
Nerd Rage!
Level 24
Energy Weapons +5 (80), Melee Weapons +14 (80), Big Guns +4 (30)
Ninja
Level 25
Energy Weapons +10 (90), Melee Weapons +10 (92), Big Guns +3 (35)
No Weaknesses
Level 26
Energy Weapons +10 (100), Unarmed +3 (25), Melee Weapons +8 (100), Big Guns +2 (37)
Nerves of Steel
Bobblehead (Unarmed)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Xenotech Expert
Tales of a Junktown Jerky Vendor => Barter +2 (52)
Pugilism Illustrated => Unarmed +2 (37)
Pugilism Illustrated => Unarmed +2 (39)
Duck and Cover! => Explosives +2 (62)
Duck and Cover! => Explosives +2 (64)
Pugilism Illustrated => Unarmed +2 (41)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (49)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (51)
Tales of a Junktown Jerky Vendor => Barter +2 (54)
Pugilism Illustrated => Unarmed +2 (43)
Duck and Cover! => Explosives +2 (66)
Level 27
Unarmed +7 (50), Explosives +6 (72), Barter +6 (60), Big Guns +4 (55)
Toughness
Duck and Cover! => Explosives +2 (74)
Pugilism Illustrated => Unarmed +2 (52)
Pugilism Illustrated => Unarmed +2 (54)
Duck and Cover! => Explosives +2 (76)
Pugilism Illustrated => Unarmed +2 (56)
Pugilism Illustrated => Unarmed +2 (58)
Duck and Cover! => Explosives +2 (78)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (57)
Tales of a Junktown Jerky Vendor => Barter +2 (62)
Level 28
Unarmed +2 (60), Explosives +2 (80), Barter +13 (75), Big Guns +6 (63)
Gunslinger
Tales of a Junktown Jerky Vendor => Barter +2 (77)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (65)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (67)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (69)
Level 29
Explosives +10 (90), Barter +3 (80), Big Guns +10 (79)
Rad Resistance
Level 30
Barter +20 (100), Big Guns +3 (90)
Almost Perfect