Level 1
ST 7 PE 6 EN 7 CH 1 IN 6 AG 6 LK 7
Small Guns, Sneak, and Lockpick
Bobblehead (Big Guns)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Science)
Duck and Cover! => Explosives +1 (31)
Level 2
Sneak +5 (51), Small Guns +7 (53), Lockpick +5 (51)
Intense Training (LK)
Level 3
Sneak +9 (62), Small Guns +7 (62), Lockpick +1 (52)
Intense Training (AG)
Level 4
Sneak +1 (63), Small Guns +8 (70), Lockpick +8 (60)
Educated
Level 5
Sneak +7 (70), Small Guns +3 (73), Lockpick +10 (70)
Intense Training (ST)
Level 6
Sneak +10 (80), Small Guns +7 (80), Lockpick +3 (73)
Toughness
Level 7
Sneak +3 (83), Small Guns +10 (90), Lockpick +7 (80)
Gunslinger
Level 8
Sneak +7 (90), Small Guns +3 (93), Lockpick +10 (90)
Strong Back
Level 9
Sneak +10 (100), Small Guns +7 (100), Lockpick +3 (93)
Commando
Level 10
Lockpick +7 (100), Science +13 (44)
Finesse
Level 11
Science +20 (64)
Intense Training (AG)
Level 12
Science +11 (75), Medicine +9 (40)
Silent Running
Level 13
Medicine +20 (60)
Sniper
Level 14
Explosives +5 (37), Medicine +15 (75)
Cyborg
Level 15
Speech +20 (41)
Light Step
Level 16
Speech +20 (61)
Action Boy/Girl
Level 17
Speech +14 (75), Repair +3 (34), Explosives +3 (40)
Better Criticals