Strength
4
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
7
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
40
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
17
 
Lockpick
20
 
Medicine
40
 
Melee Weapons
13
 
Repair
30
 
Science
20
 
Small Guns
35
 
Sneak
20
 
Speech
29
 
Unarmed
17
 
Educated
Swift Learner (2)
Level 1
ST 4 PE 5 EN 6 CH 5 IN 7 AG 7 LK 6
Small Guns, Medicine, and Barter
Level 2
Small Guns +1 (35), Lockpick +5 (20), Repair +6 (25), Barter +5 (35)
Swift Learner
Level 3
Speech +10 (25), Explosives +1 (16), Medicine +6 (40)
Swift Learner
Level 4
Sneak +1 (20), Speech +4 (29), Repair +5 (30), Explosives +1 (17), Barter +5 (40), Science +1 (20)
Educated
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