Strength
4
 
Perception
6
 
Endurance
6
 
Charisma
7
 
Intelligence
7
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
190
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
32
 
Big Guns
18
 
Energy Weapons
45
 
Explosives
20
 
Lockpick
20
 
Medicine
25
 
Melee Weapons
15
 
Repair
40
 
Science
40
 
Small Guns
21
 
Sneak
20
 
Speech
55
 
Unarmed
20
 
Educated
Gun Nut
Intense Training
Scoundrel
Wired Reflexes
Level 1
ST 4 PE 6 EN 6 CH 6 IN 6 AG 5 LK 7
Science, Energy Weapons, and Speech
Level 2
Sneak +3 (19), Energy Weapons +2 (35), Speech +2 (35), Repair +2 (22), Explosives +1 (19), Barter +5 (23), Medicine +1 (21)
Intense Training (IN)
Level 3
Sneak +1 (20), Energy Weapons +5 (40), Speech +5 (40), Repair +3 (30), Barter +2 (25), Medicine +1 (22)
Gun Nut
Level 4
Lockpick +2 (20), Speech +5 (45), Repair +5 (35), Explosives +1 (20), Melee Weapons +1 (15), Medicine +3 (25)
Educated
Bobblehead (Charisma)
Wired Reflexes
Level 5
Energy Weapons +5 (45), Unarmed +2 (20), Speech +3 (55), Repair +5 (40), Science +5 (40)
Scoundrel
Bobblehead (Luck)
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