Strength
9
 
Perception
6
 
Endurance
9
 
Charisma
2
 
Intelligence
7
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
240
 
Critical Chance
7%
 
Dmg Resist
5%
 
Hit Points
300
 
Melee Damage
4.5
 
Skill Points
17
 
Barter
20
 
Big Guns
34
 
Energy Weapons
35
 
Explosives
28
 
Lockpick
58
 
Medicine
30
 
Melee Weapons
60
 
Repair
49
 
Science
31
 
Small Guns
32
 
Sneak
51
 
Speech
20
 
Unarmed
34
 
Ant Sight
Barkskin
Ghoul Ecology
Rad Regeneration
Thief (2)
Wired Reflexes
Level 1
ST 8 PE 4 EN 8 CH 1 IN 6 AG 7 LK 6
Lockpick, Melee Weapons, and Repair
Ant Sight
Barkskin
Rad Regeneration
Wired Reflexes
Ghoul Ecology
Big Book of Science => Science +1 (18)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Level 2
Sneak +7 (44), Repair +4 (49), Melee Weapons +6 (55)
Thief
Chinese Army: Special Ops Training Manual => Sneak +1 (45)
Chinese Army: Special Ops Training Manual => Sneak +1 (46)
Level 3
Energy Weapons +7 (35), Lockpick +5 (58), Melee Weapons +5 (60)
Thief
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