Strength
3
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
6
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
180
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
1.5
 
Skill Points
16
 
Barter
16
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
40
 
Medicine
18
 
Melee Weapons
12
 
Repair
31
 
Science
40
 
Small Guns
40
 
Sneak
22
 
Speech
16
 
Unarmed
16
 
Swift Learner (2)
Level 1
ST 3 PE 5 EN 5 CH 5 IN 6 AG 8 LK 8
Small Guns, Science, and Lockpick
Level 2
Small Guns +3 (40), Lockpick +6 (37), Science +7 (40)
Swift Learner
Level 3
Lockpick +3 (40), Repair +13 (31)
Swift Learner
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