Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Almost Perfect
Better Criticals
Bloody Mess
Commando
Comprehension
Daddy's Boy/Girl (3)
Educated
Explorer
Grim Reaper's Sprint
Gun Nut (3)
Iron Fist
Life Giver
Little Leaguer (3)
Size Matters (3)
Strong Back
Swift Learner (3)
Thief (3)
Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 6 LK 6
Speech, Barter, and Big Guns
Level 2
Sneak +2 (19), Small Guns +3 (20), Energy Weapons +3 (20), Lockpick +3 (20), Unarmed +2 (19), Explosives +3 (20), Melee Weapons +3 (20)
Swift Learner
Bobblehead (Intelligence)
Level 3
Sneak +3 (22), Small Guns +2 (22), Energy Weapons +3 (23), Lockpick +3 (23), Unarmed +3 (22), Explosives +3 (23), Barter +1 (23), Melee Weapons +2 (22)
Swift Learner
Bobblehead (Medicine)
Level 4
Sneak +2 (24), Small Guns +3 (25), Energy Weapons +2 (25), Lockpick +2 (25), Unarmed +2 (24), Speech +2 (24), Explosives +2 (25), Barter +2 (25), Melee Weapons +3 (25)
Educated
Level 5
Sneak +3 (27), Small Guns +2 (27), Energy Weapons +2 (27), Lockpick +2 (27), Unarmed +2 (26), Speech +2 (26), Repair +2 (27), Explosives +2 (27), Barter +2 (27), Science +2 (27), Melee Weapons +2 (27)
Comprehension
Level 6
Sneak +2 (29), Small Guns +2 (29), Energy Weapons +2 (29), Lockpick +2 (29), Unarmed +2 (28), Speech +3 (29), Repair +2 (29), Explosives +2 (29), Barter +2 (29), Science +2 (29), Melee Weapons +2 (29)
Swift Learner
Level 7
Sneak +2 (31), Small Guns +2 (31), Energy Weapons +2 (31), Lockpick +2 (31), Unarmed +3 (31), Speech +2 (31), Repair +2 (31), Explosives +2 (31), Barter +2 (31), Science +2 (31), Melee Weapons +2 (31)
Bloody Mess
Level 8
Sneak +2 (33), Small Guns +2 (33), Energy Weapons +2 (33), Lockpick +2 (33), Unarmed +2 (33), Speech +2 (33), Repair +2 (33), Explosives +2 (33), Barter +2 (33), Science +2 (33), Melee Weapons +2 (33), Big Guns +1 (48)
Size Matters
Level 9
Sneak +2 (35), Small Guns +2 (35), Energy Weapons +2 (35), Lockpick +2 (35), Unarmed +2 (35), Speech +2 (35), Repair +2 (35), Explosives +2 (35), Barter +3 (36), Science +2 (35), Melee Weapons +2 (35)
Size Matters
Level 10
Sneak +2 (37), Small Guns +2 (37), Energy Weapons +2 (37), Lockpick +2 (37), Unarmed +2 (37), Speech +2 (37), Repair +2 (37), Explosives +2 (37), Barter +1 (37), Science +2 (37), Melee Weapons +2 (37), Medicine +2 (37)
Size Matters
Level 11
Sneak +2 (39), Small Guns +2 (39), Energy Weapons +2 (39), Lockpick +2 (39), Unarmed +1 (38), Speech +2 (39), Repair +2 (39), Explosives +2 (39), Barter +2 (39), Science +2 (39), Melee Weapons +2 (39), Medicine +2 (39)
Strong Back
Level 12
Sneak +2 (41), Small Guns +2 (41), Energy Weapons +2 (41), Lockpick +2 (41), Unarmed +2 (40), Speech +1 (40), Repair +2 (41), Explosives +2 (41), Barter +2 (41), Science +2 (46), Melee Weapons +2 (41), Medicine +2 (46)
Daddy's Boy/Girl
Level 13
Sneak +2 (43), Small Guns +2 (43), Energy Weapons +2 (43), Lockpick +2 (43), Unarmed +3 (43), Speech +3 (43), Repair +2 (43), Explosives +2 (43), Barter +3 (44), Melee Weapons +2 (43)
Daddy's Boy/Girl
Level 14
Sneak +2 (45), Small Guns +2 (45), Energy Weapons +3 (46), Lockpick +3 (46), Unarmed +2 (45), Speech +2 (45), Repair +2 (45), Explosives +3 (46), Barter +2 (46), Melee Weapons +2 (45)
Daddy's Boy/Girl
Level 15
Sneak +2 (47), Small Guns +3 (53), Energy Weapons +2 (48), Lockpick +2 (48), Unarmed +2 (47), Speech +2 (47), Repair +3 (53), Explosives +2 (48), Barter +2 (48), Melee Weapons +3 (48)
Gun Nut
Level 16
Sneak +3 (50), Energy Weapons +3 (51), Lockpick +3 (51), Unarmed +3 (50), Speech +3 (50), Explosives +3 (51), Barter +3 (51), Melee Weapons +2 (50)
Gun Nut
Level 17
Sneak +3 (53), Energy Weapons +3 (54), Lockpick +2 (53), Unarmed +3 (53), Speech +3 (53), Explosives +3 (54), Barter +3 (54), Melee Weapons +3 (53)
Gun Nut
Level 18
Sneak +3 (56), Energy Weapons +3 (57), Lockpick +3 (56), Unarmed +3 (56), Speech +3 (56), Explosives +2 (61), Barter +3 (57), Melee Weapons +3 (61)
Little Leaguer
Level 19
Sneak +3 (59), Energy Weapons +2 (59), Lockpick +3 (59), Unarmed +3 (59), Speech +3 (59), Barter +3 (60), Science +3 (59), Medicine +3 (59)
Little Leaguer
Level 20
Sneak +3 (62), Energy Weapons +3 (62), Lockpick +3 (62), Unarmed +3 (62), Speech +3 (62), Barter +2 (62), Science +3 (62), Medicine +3 (62)
Little Leaguer
Level 21
Sneak +2 (69), Small Guns +1 (64), Energy Weapons +3 (65), Lockpick +3 (70), Unarmed +2 (64), Speech +2 (64), Repair +2 (65), Barter +3 (65), Science +2 (64), Medicine +3 (65)
Thief
Level 22
Small Guns +3 (67), Energy Weapons +3 (68), Unarmed +3 (67), Speech +3 (67), Repair +2 (67), Barter +3 (68), Science +3 (67), Medicine +3 (68)
Thief
Level 23
Small Guns +3 (70), Energy Weapons +3 (71), Unarmed +3 (70), Speech +3 (70), Repair +3 (70), Barter +3 (71), Science +3 (70), Medicine +2 (70)
Thief
Level 24
Small Guns +2 (72), Energy Weapons +2 (73), Unarmed +2 (72), Speech +2 (72), Repair +3 (73), Explosives +2 (73), Barter +2 (73), Science +3 (73), Melee Weapons +2 (73), Medicine +3 (73)
Explorer
Level 25
Small Guns +3 (75), Energy Weapons +2 (75), Unarmed +3 (75), Speech +3 (75), Repair +2 (75), Explosives +2 (75), Barter +2 (75), Science +2 (75), Melee Weapons +2 (75), Medicine +2 (75)
Grim Reaper's Sprint
Level 26
Small Guns +2 (77), Energy Weapons +3 (78), Unarmed +2 (77), Speech +2 (77), Repair +2 (77), Explosives +3 (78), Barter +3 (78), Science +2 (77), Melee Weapons +2 (77), Medicine +2 (77)
Commando
Level 27
Small Guns +2 (79), Energy Weapons +2 (80), Unarmed +2 (79), Speech +2 (79), Repair +2 (79), Explosives +2 (80), Barter +2 (80), Science +2 (79), Melee Weapons +2 (79), Medicine +3 (80), Big Guns +2 (80)
Iron Fist
Level 28
Sneak +2 (81), Small Guns +2 (81), Energy Weapons +2 (82), Lockpick +1 (81), Unarmed +2 (81), Speech +2 (81), Repair +2 (81), Explosives +1 (81), Barter +2 (82), Science +2 (81), Melee Weapons +2 (81), Medicine +1 (81), Big Guns +2 (82)
Better Criticals
Level 29
Sneak +2 (83), Small Guns +2 (83), Energy Weapons +1 (83), Lockpick +2 (83), Unarmed +2 (83), Speech +2 (83), Repair +2 (83), Explosives +2 (83), Barter +1 (83), Science +2 (83), Melee Weapons +2 (83), Medicine +2 (83), Big Guns +1 (83)
Life Giver
Level 30
Sneak +1 (92), Small Guns +2 (93), Energy Weapons +2 (93), Lockpick +2 (93), Unarmed +1 (92), Speech +1 (100), Repair +2 (87), Explosives +2 (93), Barter +2 (100), Science +2 (87), Melee Weapons +2 (93), Medicine +2 (87), Big Guns +2 (93)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
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