Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
37
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Daddy's Boy/Girl
Demolition Expert (2)
Educated
Entomologist
Explorer
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training
Iron Fist
Lady Killer/Black Widow
Life Giver
Ninja
Paralyzing Palm
Pyromaniac
Quantum Chemist
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 7 LK 5
Medicine, Science, and Sneak
Bobblehead (Intelligence)
Level 2
Explosives +13 (30), Medicine +7 (47)
Lady Killer/Black Widow
Level 3
Unarmed +10 (27), Explosives +10 (40)
Daddy's Boy/Girl
Level 4
Sneak +6 (40), Small Guns +4 (23), Explosives +5 (45), Science +5 (50)
Educated
Level 5
Sneak +10 (50), Science +5 (55), Medicine +8 (60)
Comprehension
Level 6
Unarmed +13 (40), Explosives +5 (50), Science +5 (60)
Toughness
Level 7
Unarmed +10 (50), Melee Weapons +13 (30)
Bloody Mess
Level 8
Lockpick +3 (20), Melee Weapons +20 (50)
Strong Back
Level 9
Sneak +10 (60), Barter +3 (10), Melee Weapons +10 (60)
Commando
Level 10
Sneak +10 (70), Speech +3 (10), Melee Weapons +10 (70)
Finesse
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Level 11
Unarmed +10 (60), Speech +4 (14), Repair +5 (30), Barter +4 (14)
Demolition Expert
Bobblehead (Unarmed)
Level 12
Small Guns +3 (26), Energy Weapons +8 (25), Speech +6 (20), Barter +6 (20)
Sniper
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Science)
Level 13
Small Guns +4 (30), Lockpick +9 (29), Speech +10 (30)
Silent Running
Level 14
Energy Weapons +12 (47), Lockpick +1 (30), Barter +10 (30)
Cyborg
Level 15
Lockpick +10 (40), Repair +8 (38), Barter +5 (35)
Pyromaniac
Level 16
Small Guns +10 (40), Energy Weapons +3 (50), Lockpick +5 (45), Speech +3 (33), Repair +2 (40)
Action Boy/Girl
Level 17
Small Guns +5 (45), Lockpick +5 (50), Speech +3 (36), Repair +5 (45), Barter +5 (40)
Intense Training (LK)
Level 18
Small Guns +5 (50), Lockpick +5 (55), Speech +4 (40), Repair +5 (50), Barter +4 (44)
Better Criticals
Level 19
Small Guns +5 (55), Energy Weapons +5 (55), Speech +6 (46), Repair +5 (55), Barter +2 (46)
Paralyzing Palm
Level 20
Small Guns +5 (60), Lockpick +5 (60), Speech +4 (50), Repair +5 (60), Barter +4 (50)
Grim Reaper's Sprint
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Speech)
Level 21
Energy Weapons +5 (70), Speech +10 (70), Explosives +8 (68)
Ninja
Level 22
Lockpick +5 (75), Repair +1 (71), Explosives +2 (70), Barter +10 (70), Medicine +5 (75)
Concentrated Fire
Level 23
Small Guns +4 (74), Energy Weapons +5 (75), Repair +4 (75), Explosives +5 (75), Science +5 (75)
Life Giver
Level 24
Small Guns +1 (75), Energy Weapons +2 (77), Lockpick +2 (77), Unarmed +5 (75), Repair +2 (77), Explosives +2 (77), Barter +5 (75), Science +2 (77), Medicine +2 (77)
Entomologist
Level 25
Small Guns +3 (78), Energy Weapons +3 (80), Lockpick +3 (80), Unarmed +3 (78), Repair +3 (80), Explosives +3 (80), Science +2 (79), Medicine +3 (80)
Demolition Expert
Level 26
Small Guns +2 (80), Energy Weapons +2 (82), Unarmed +2 (80), Speech +10 (80), Explosives +1 (81), Barter +5 (80), Science +1 (80)
Iron Fist
Level 27
Energy Weapons +3 (85), Lockpick +5 (85), Unarmed +2 (82), Explosives +4 (85), Barter +2 (82), Melee Weapons +2 (82), Medicine +5 (85)
Gunslinger
Level 28
Small Guns +5 (85), Speech +5 (85), Repair +5 (85), Science +5 (85), Melee Weapons +3 (85)
Quantum Chemist
Level 29
Small Guns +3 (88), Energy Weapons +2 (87), Lockpick +2 (87), Speech +3 (88), Repair +3 (88), Explosives +2 (87), Science +3 (88), Melee Weapons +3 (88), Medicine +2 (87)
Explorer
Level 30
Small Guns +2 (96), Energy Weapons +3 (98), Lockpick +3 (98), Speech +2 (100), Repair +2 (92), Explosives +3 (98), Barter +1 (100), Science +2 (92), Melee Weapons +2 (98), Medicine +3 (92)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Covert Ops
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Duck and Cover! => Explosives +2 (100)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Dean's Electronics => Repair +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Dean's Electronics => Repair +2 (100)
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