Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
79
 
Big Guns
38
 
Energy Weapons
100
 
Explosives
52
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
37
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
38
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Better Criticals
Bloody Mess
Commando
Concentrated Fire
Cyborg
Educated
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Intense Training (5)
Life Giver
Light Step
Nerves of Steel
Party Boy/Girl
Puppies!
Rad Absorption
Rad Resistance
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Explosives, Sneak, and Small Guns
Level 2
Lockpick +2 (17), Speech +15 (30), Science +2 (25)
Intense Training (EN)
Level 3
Lockpick +12 (31), Medicine +7 (30)
Intense Training (PE)
Level 4
Sneak +10 (40), Lockpick +4 (35), Science +5 (30)
Educated
Level 5
Sneak +5 (47), Small Guns +10 (42), Repair +7 (30)
Intense Training (AG)
Level 6
Sneak +3 (50), Small Guns +8 (50), Lockpick +5 (40), Medicine +6 (36)
Bloody Mess
Level 7
Repair +2 (32), Science +20 (50)
Toughness
Level 8
Sneak +5 (55), Small Guns +5 (55), Lockpick +2 (42), Speech +10 (40)
Commando
Level 9
Sneak +5 (60), Small Guns +5 (60), Speech +5 (45), Repair +2 (34), Science +5 (55)
Strong Back
Level 10
Lockpick +8 (50), Repair +9 (43), Science +5 (60)
Finesse
Level 11
Small Guns +10 (70), Lockpick +5 (55), Repair +7 (50)
Rad Resistance
Level 12
Sneak +5 (65), Lockpick +12 (67), Speech +5 (50)
Life Giver
Level 13
Lockpick +8 (75), Medicine +14 (50)
Sniper
Level 14
Sneak +5 (70), Small Guns +5 (75), Barter +2 (17), Medicine +10 (60)
Cyborg
Level 15
Repair +5 (55), Science +12 (72), Medicine +5 (65)
Adamantium Skeleton
Level 16
Sneak +10 (80), Small Guns +5 (80), Lockpick +7 (82)
Better Criticals
Level 17
Small Guns +4 (84), Lockpick +18 (100)
Action Boy/Girl
Level 18
Sneak +10 (90), Small Guns +6 (90), Speech +6 (56)
Light Step
Level 19
Energy Weapons +22 (49)
Silent Running
Level 20
Energy Weapons +11 (60), Science +3 (75), Medicine +8 (73)
Grim Reaper's Sprint
Level 21
Small Guns +10 (100), Science +12 (87)
Concentrated Fire
Level 22
Repair +9 (64), Science +13 (100)
Puppies!
Level 23
Speech +15 (71), Repair +7 (71)
Intense Training (AG)
Level 24
Repair +22 (93)
Intense Training (EN)
Level 25
Repair +7 (100), Medicine +15 (88)
Explorer
Level 26
Speech +22 (93)
Nerves of Steel
Level 27
Energy Weapons +1 (61), Speech +7 (100), Barter +2 (19), Medicine +12 (100)
Fast Metabolism
Level 28
Energy Weapons +22 (83)
Party Boy/Girl
Level 29
Energy Weapons +17 (100), Barter +4 (23), Big Guns +1 (20)
Rad Absorption
Level 30
Barter +22 (55)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Science)
Bobblehead (Unarmed)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Tales of a Junktown Jerky Vendor => Barter +1 (68)
Tales of a Junktown Jerky Vendor => Barter +1 (69)
Tales of a Junktown Jerky Vendor => Barter +1 (70)
Tales of a Junktown Jerky Vendor => Barter +1 (71)
Tales of a Junktown Jerky Vendor => Barter +1 (72)
Tales of a Junktown Jerky Vendor => Barter +1 (73)
Tales of a Junktown Jerky Vendor => Barter +1 (74)
Tales of a Junktown Jerky Vendor => Barter +1 (75)
Tales of a Junktown Jerky Vendor => Barter +1 (76)
Tales of a Junktown Jerky Vendor => Barter +1 (77)
Tales of a Junktown Jerky Vendor => Barter +1 (78)
Pugilism Illustrated => Unarmed +1 (38)
Tales of a Junktown Jerky Vendor => Barter +1 (79)
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