Strength
3
 
Perception
7
 
Endurance
2
 
Charisma
7
 
Intelligence
9
 
Agility
2
 
Luck
10
 
Action Points
69
 
Carry Weight
180
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
36
 
Big Guns
11
 
Energy Weapons
36
 
Explosives
21
 
Lockpick
21
 
Medicine
25
 
Melee Weapons
13
 
Repair
40
 
Science
25
 
Small Guns
11
 
Sneak
11
 
Speech
21
 
Unarmed
11
 
Level 1
ST 3 PE 7 EN 2 CH 7 IN 9 AG 2 LK 10
Energy Weapons, Barter, and Repair
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