Level 1
ST 7 PE 6 EN 8 CH 1 IN 7 AG 6 LK 5
Medicine, Science, Small Guns
Level 2
Small Guns +1 (38), Science +6 (40), Big Guns +4 (25), Medicine +6 (40)
Gun Nut
Level 3
Small Guns +7 (50), Lockpick +1 (18), Repair +1 (30), Explosives +8 (25)
Gun Nut
Level 4
Small Guns +5 (55), Lockpick +2 (20), Repair +2 (32), Explosives +2 (27), Science +3 (43), Medicine +3 (43)
Educated
Bobblehead (Strength)
Ant Sight
Level 5
Small Guns +3 (58), Lockpick +3 (25), Repair +3 (35), Explosives +3 (32), Science +4 (47), Medicine +4 (47)
Comprehension
Bobblehead (Medicine)
Level 6
Small Guns +2 (60), Lockpick +5 (30), Repair +5 (40), Explosives +2 (34), Science +3 (50), Medicine +3 (60)
Toughness
Level 7
Lockpick +5 (35), Repair +5 (47), Explosives +5 (39), Science +5 (57)
Intense Training (IN)
Level 8
Lockpick +5 (40), Sneak +3 (20), Repair +4 (51), Explosives +1 (40), Science +3 (60), Big Guns +5 (45)
Size Matters
Level 9
Lockpick +5 (45), Sneak +5 (25), Repair +4 (55), Science +2 (62), Big Guns +5 (65)
Size Matters
Level 10
Lockpick +5 (50), Barter +3 (10), Science +8 (70), Big Guns +5 (70)
Finesse
Level 11
Sneak +1 (26), Repair +5 (60), Science +5 (75), Big Guns +10 (95)
Size Matters
Level 12
Lockpick +5 (55), Repair +1 (61), Explosives +5 (45), Science +5 (80), Big Guns +5 (100)
Fast Metabolism
Dream Crusher
Level 13
Lockpick +5 (60), Sneak +4 (30), Repair +4 (65), Explosives +5 (50), Medicine +3 (65)
Life Giver
Power Armor Training
Level 14
Energy Weapons +1 (30), Lockpick +2 (62), Speech +3 (10), Sneak +10 (40), Science +5 (85)
Cyborg
Level 15
Lockpick +3 (65), Repair +8 (73), Science +10 (95)
Adamantium Skeleton
Wired Reflexes
Level 16
Lockpick +11 (76), Repair +3 (76), Explosives +1 (51), Science +5 (100), Medicine +1 (66)
Action Boy/Girl
Rad Regeneration
Level 17
Lockpick +9 (85), Repair +9 (85), Medicine +3 (69)
Demolition Expert
Level 18
Energy Weapons +4 (34), Lockpick +5 (90), Sneak +5 (45), Repair +5 (90), Explosives +1 (52), Medicine +1 (70)
Intense Training (EN)
Level 19
Energy Weapons +6 (55), Unarmed +2 (25), Sneak +5 (50), Explosives +8 (60)
Tag! (Energy Weapons)
Bobblehead (Lockpick)
Level 20
Energy Weapons +6 (61), Unarmed +5 (30), Repair +10 (100)
Grim Reaper's Sprint (Energy Weapons)
Barkskin