Strength
5
 
Perception
7
 
Endurance
4
 
Charisma
3
 
Intelligence
9
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
12
 
Big Guns
14
 
Energy Weapons
22
 
Explosives
20
 
Lockpick
37
 
Medicine
34
 
Melee Weapons
16
 
Repair
40
 
Science
25
 
Small Guns
40
 
Sneak
25
 
Speech
15
 
Unarmed
14
 
Intense Training
Wired Reflexes
Level 1
ST 4 PE 6 EN 4 CH 3 IN 9 AG 7 LK 7
Small Guns, Repair, Lockpick
Wired Reflexes
Bobblehead (Medicine)
Bobblehead (Strength)
Level 2
Small Guns +5 (40), Energy Weapons +2 (22), Lockpick +2 (37), Speech +3 (15), Sneak +5 (25), Repair +1 (40), Science +1 (25)
Intense Training (PE)
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