Strength
4
 
Perception
7
 
Endurance
8
 
Charisma
5
 
Intelligence
10
 
Agility
6
 
Luck
8
 
Action Points
77
 
Carry Weight
190
 
Critical Chance
8%
 
Dmg Resist
5%
 
Hit Points
300
 
Melee Damage
2.0
 
Skill Points
23
 
Barter
28
 
Big Guns
22
 
Energy Weapons
22
 
Explosives
22
 
Lockpick
65
 
Medicine
40
 
Melee Weapons
14
 
Repair
45
 
Science
40
 
Small Guns
72
 
Sneak
57
 
Speech
59
 
Unarmed
22
 
Ant Sight
Barkskin
Comprehension
Covert Ops
Educated
Gun Nut
Thief
Wired Reflexes
Level 1
ST 3 PE 5 EN 7 CH 4 IN 9 AG 5 LK 7
Small Guns, Lockpick, and Speech
Level 2
Sneak +4 (20), Small Guns +4 (40), Lockpick +4 (35), Speech +6 (35), Medicine +1 (25)
Gun Nut
Bobblehead (Intelligence)
Covert Ops
Guns and Bullets => Small Guns +1 (44)
Level 3
Sneak +10 (35), Small Guns +1 (45), Lockpick +2 (45), Speech +3 (38), Science +1 (30), Medicine +3 (30)
Thief
Bobblehead (Perception)
Bobblehead (Luck)
Bobblehead (Small Guns)
Bobblehead (Lockpick)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Tumblers Today => Lockpick +1 (58)
Chinese Army: Special Ops Training Manual => Sneak +1 (38)
Wired Reflexes
Level 4
Sneak +7 (45), Small Guns +3 (60), Energy Weapons +2 (20), Lockpick +2 (60), Speech +4 (44), Explosives +2 (20)
Comprehension
Bobblehead (Strength)
Bobblehead (Sneak)
Bobblehead (Speech)
Ant Sight
Bobblehead (Barter)
Level 5
Small Guns +10 (70), Lockpick +3 (65), Speech +1 (55), Repair +4 (35), Barter +2 (28)
Educated
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Barkskin
Lying, Congressional Style => Speech +2 (57)
Chinese Army: Special Ops Training Manual => Sneak +2 (57)
Guns and Bullets => Small Guns +2 (72)
Paradise Lost => Speech +2 (59)
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